Hey there, I’m creating a streamlit application which requires TTS in it.
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def speak_text(text, voice, rate=150):
engine = pyttsx3.init()
print("TEXT : ", text, '\n')
print("VOICE : ", voice, '\n')
st.write("VOICE : " , voice)
engine.setProperty('voice', voice)
engine.setProperty('rate', rate)
download_dir = 'dir_mp3'
os.makedirs(download_dir, exist_ok=True)
file_path = os.path.join(download_dir, "my_audio.wav")
engine.save_to_file(text, file_path)
# time.sleep(2)
engine.runAndWait()
engine.stop()
return file_path
The above code mentioned is working properly as desired in my local environment but during deployment I get file not found(my_audio.wav) error seems like file isn’t getting created inside the function and “file_path” contains a path which doesn’t exist.
Any idea why so ?
Link to my code