Hi Streamlit Community!
I wanted to push the boundaries of what we usually see in Streamlit. Instead of a data dashboard, I built a nostalgic, interactive glitch-horror experience.
What is “Summer of '84”?
It starts as a peaceful, low-fi sunset walk. But as you explore deeper, the reality starts to crack. I’ve integrated a custom HTML5 Canvas engine within Streamlit to handle real-time movements, parallax scrolling, and dynamic visual glitches.
The Tech Stack:
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Streamlit: Core framework and UI management.
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JavaScript / HTML5 Canvas: Real-time rendering and input handling (A/D & Arrow keys).
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Glitch Engine: A custom system that triggers screen tearing and color inversion based on game states.
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Dynamic Asset Loading: Pulling raw assets directly from a GitHub repository to keep the app lightweight.
The v2.1 Update:
I recently pushed a major update (The “Upside Down” update). The sky turns red, the noise takes over, and the Cow… well, the Cow starts saying things she shouldn’t know.
Check it out:
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GitHub Repository: [ GitHub - sevasu77/summer-of-84-cow · GitHub
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I’m currently tracking about 70 “infiltrators” (cloners) who found the hidden asset storage. If you’re one of them, or if you just like pixel art and glitches, let’s chat!
“1 Star = 1 Hope for the Cow.” Will you save her or leave her in the noise?
